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|Attacks||Swing or maul their target and Ground shatter.|
- "The Hunter you're looking for seems to be a variant of the species. It fulfills a Leader role. The other Hunters take cues from it."
- ―Dr. Ragland.[src]
Leader Hunters are one of the most formidable creatures the Infected army has to offer. Created by Elizabeth Greene to be biological killing machines, they are fully equipped to cause death and destruction on a massive scale.
Leader Hunters are massive creatures that dwarf their lesser brethren in size and stature. As opposed to the normal pink skin undertone the Hunters exhibit, Leader Hunters have a more brown, earthy color. Their texture is also more dry, and less "slimy" than regular Hunters.
The Leader Hunter's arms are proportionally larger to its body then a Hunters, as is its head. One of its more prominent features is the addition of a second mouth, located on the top of its head.
Vastly physically superior to other Infected, Leader Hunters can sprint and jump much faster and further than standard Hunters. They are incredibly aggressive, and attack any perceived threat on sight.
Acting as a sort of Infected "commander", Leader Hunters are capable of summoning other Hunters to a battle. These Hunters take cues from their Leader, and when working together can demolish almost any Marine or Blackwatch offensive or defensive maneuver.
Leader Hunters present one of the largest threats to the military, Alex Mercer, or anything else that gets in its way. Capable of brushing off powerful assaults and downright ignoring lesser ones, the danger posed by a single Leader Hunter requires the full attention of any possible opponents. It attacks in a swift but deadly series of pounces that can decimate a group of soldiers, destroy a tank, or largely damage Mercer. Any attacks on the Leader Hunter at this time will result in no effects, and it will receive no damage. After it unleashes its attack of approximately 4 pounces, The Leader Hunter will retreat to rest. If disturbed or assaulted while in its resting state, it will bat at its attacker to knock them back, and proceed to attack them again.
Leader Hunters possess two brains and two spinal columns, both of which must be disabled before they can be consumed by Alex Mercer.
If the Leader Hunter's enemy is at long range or in a helicopter, it will throw pieces of cement it ripped off of side walks or streets with uncanny accuracy and force.
The first Leader Hunter that is encountered by Alex Mercer is the one which kidnaps Dana Mercer . The second is consumed by Mercer inside of an abandoned Military Base, which grants him Infected Vision, and syncs him to the Hive Mind. A pack of Leader Hunters appear when the Blackwatch forces, along with Alex Mercer, attempt to pump Bloodtox underground.
In the "Stairway" War event, which places Mercer as a military ally against the Infected, three Leader Hunters appear and must be defeated.
Nodes of IntrigueEdit
The First Leader Hunter Alex Mercer consumes grants him Infected Vision, while the second grants him Dana's location.
Easy ways to defeat a Leader Hunter include using the Critical Pain Devastator, Musclemass augmented throws, the Blade Air Slice, and the Secondary attack from the Whipfist. If melee is being used, timing is imperative. Avoid the attacks of the Leader Hunter, wait for it to enter its "rest" phase, and let loose. Be careful to avoid the swiping attack, as it causes more damage then one might think.
- The Lead Hunter will occasionally roar.
- There is no possible way to damage The Leader while it is busy pouncing.
- A Lead Hunter can kill Alex with a minimum of five well placed shots.
- It is the second deadliest form of Hunter, the first being the Supreme.
- Once consumed, the Lead Hunter grants Alex a large proportion of health.
- Its large 2 brains seem to be fused into one and is exposed, making them bear an (although much heavier, stronger, deadlier, earthier and overall better) appearance of a Licker from the Resident Evil franchise.