| Can't even see through this piece of shit...|
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|M1 Abrams tank|
|Also known as||
Ranger (Marine callsign)
120mm M256 smoothbore cannon
The M1 Abrams tank, callsign Ranger/Blackjack is the basic tank used by Blackwatch and the Marines during the containment operation on Manhattan Island. It appears in mid to late game, and can be found all over Manhattan unlike the thermobaric tank.
The M1 Abrams is equipped with a 120mm M256 smoothbore cannon firing M830 HEAT (high explosive anti-tank) rounds as its primary weapon. During the first outbreak, it featured a coaxial M240B machine gun and a Browning M2 .50 calibre machine gun in a secondary weapon station located above the commander hatch. During the second outbreak, it was instead armed with a Gatling gun mounted on the side of the turret as a secondary weapon.
This tank is the most powerful land-based vehicle available, excluding the thermobaric tank. It came in two variants: Tan (Marine) and Black (Blackwatch). It can crush smaller vehicles and human-sized enemies, withstand a lot of damage and yet remain operational right down to its last sliver of health. It is armed with two weapons - a cannon, damaging against generally anything, and a coaxial machinegun to destroy minor targets as a means to conserve cannon ammunition.
The main gun carries 70 shells without upgrades, which is enough to take out around a hive and 7 hydras (if all shots are counted). It is also very effective against other tanks and larger infected such as hunters. The coaxial machinegun carries unlimited ammunition and is effective against minor infected like Walkers and basic infected civilians, killing and dismembering the latter in an instant, though excessive use overheats the gun and leaves it out of action for around 2–3 seconds before it starts to cool down.
The tanks in Prototype 2 seem to be heavily modified variants of the M1 Abrams, specially suited for Blackwatch's purposes - including additional composite armor, a high-velocity Gatling gun and a dozer blade. Both weapons have functionally infinite ammunition, but will need to pause occasionally to reload. Heller can weaponize the Gatling gun, ripping it off of a tank in order to use it on foot. Heller can also counter the tank's main cannon with his shields, deflecting the shell at a targeted enemy or reflecting it at the tank itself.
- If the tank possesses a Blackwatch gunner on its 50. cal machine gun, he will disappear if the player commences a highjacking.
- Certain powers (i.e. Blade) visibly clip with the tanks hull upon entry.Likewise the gore of the murdered crew also clips with the tank on the way out.
- Even though tanks are invulnerable to infantry firearms, their Gatling gun can destroy other tanks and APCs in a matter of seconds. This corresponds to real life, as Gatling guns on tanks are powerful enough to pierce armor.
- On the other hand, tanks are supposed to be invulnerable to grenade launchers, while in game the grenade launchers do a lot of damage to them.